JankenPon!
Loss
Whoever wins can grab the hammer and drag it onto their opponent to earn an extra point!
This project is inspired by an iteration of Rock, Paper, Scissors (JANKEN) where the winner tries to hit their opponent on the head with a toy hammer, while the loser tries to protect their head with a helmet.
I created this project because of the game’s niche in Japanese/Korean culture, as it was used in daily life to decide between a conflict of opinions or interests. Here, we play with a demon to settle a wager.
JanKenPon! was a personal challenge to develop a game from the ground up, taking responsibility for sprite creation, game mechanics, programming, and development.
Gameplay
JanKenPon! is an action arcade game, where players are pitted against a devil in an intense game of Janken or Rock, Paper, Scissors.
Try to beat the AI, as it increases its responsiveness at alarming rates!
How its played
Select rock, paper, or scissors
Whoever loses can defend themselves with a helmet to prevent their opponent from getting an extra point
Replayability
Randomization leads to endless combinations. As your score gets higher, the devil will respond faster with both hammer and helmet!
Win
Winning nets you just the first point, get ready to use the hammer!
Losing nets your opponent a point, get ready to put on the helmet!