Resume
Education
New York University, Tisch School of the Arts
Bachelor of Fine Arts in Game Design, Minor in Computer Science
Graduated May 2023
Experience
Gamer Zone Operations Manager
Newegg
- Lead event programming and operations for the Newegg Gamer Zone, a premier venue for product showcases and branded activations across tech and gaming
- Managing day-to-day operations and visitor experience, building vendor relationships and executing on product activations
Mar 2026 – Present
Growth and Brand Partnerships Specialist
Rad Cabbage Studios
- Directed the video agency's growth strategy, combining gaming ecosystem outreach and live event activation with data-driven marketing materials to establish a network of potential partners in gaming and esports
- Built lead generation pipeline from scratch using Wrike/LinkedIn, scaling the active network to over 1,000 industry contacts
- Led on-site networking and partner engagement at PAX West, TwitchCon, SEG3, and The Game Awards, gathering industry insights on fan trends and behavior
- Optimized content strategy decks and sales materials with a focus on engagement analytics to validate fandom resonance and ROI for partners
Aug 2025 – Jan 2026
Business Development Specialist
InGenius Prep
- Streamlined the top-funnel sales pipeline, organizing outreach initiatives with youth enrichment brands to drive affiliate network growth
- Established a strategic partnership framework targeting premier extracurricular and educational organizations, successfully converting discovery calls into 14 impactful affiliate partnerships
- Organized CRM data for 5,000+ contacts, categorizing potential partners by industry niche to maximize engagement and outreach efficiency
May 2024 – Dec 2024
Game Design Instructor
Mission Bit
- Designed and delivered a game design curriculum for 50+ students, guiding beginners through the full process of building and launching a game prototype
- Provided technical support for hardware and software (Unity, C#), troubleshooting bugs and system errors
- Achieved a 95% project completion rate through individual mentorship and implementing engagement strategies to retain student developers
Aug 2022 – May 2024
Skills
Events & Business
Trade Show Operations (PAX/TwitchCon)
Partner Management
Business Development
CRM (Wrike, HubSpot, Seamless.AI)
Project Scheduling
Technical Operations
PC Building & Performance Optimization
Game Testing & Troubleshooting
Unity
Unreal Engine
Game Systems Design
Adobe Creative Cloud
Rapid Prototyping
Community & Content
Fandom Culture Strategy
Public Speaking
Client Relations
Growth Marketing Campaigns
Community Engagement
UGC Ecosystem Strategy