Cast spells and dice in this grid-based, real-time action game. In STELLARUNE, players strategize, cast, and customize soul dice and fight mystical creatures and other soul casters!
Face off your ex-band member in this rhythm combat fighter! TOKYO RHYTHM FIGHTER is a rhythm-based fighting game, where players hit notes, hold chords, and harmonize with their ex-band member to create combos and block attacks.
Chase and unfold living origami to earn a star that grants wishes! Paper Chase is a casual mobile mini-game experience. Originally designed as a part of Genies' avatar ecosystem.
Attempt to pass through everyday life one room, chore, and anguish at a time. Engage in this short narrative-driven game on the difficulties of simply existing.
Ascend the stairs of your apartment complex and select emotional decisions with the ghosts residing there...
Appearing in an unfamiliar dimension, a space traveler encounters gargantuan horrors of an ominously refreshing nature.
Nights at the museum can turn grisly... Maintain your sanity and heartrate while fending off the haunted museum art pieces.
Creatures rise from the leftovers we leave behind, how can we hope to make even more food? Attempt to make meals while avoiding the nuisances caused by egg, kiwi, and chili monsters!
Fight against your AI demonic partner in a simple game of rock paper scissors, with an attack and defend twist! Based on the Japanese activity Tataite Kabutte Jankenpon.
MECHANICS, TECHNICAL DESIGN, PROGRAMMING, AND PEOPLE!
MECHANICS, TECHNICAL DESIGN, PROGRAMMING, AND PEOPLE!
Welcome to my portfolio. My name is Eric Ni, I am a collaborative and adept technical game designer, programmer, and teacher who specializes in making games that feel alive!